

Can still split stacks that contain artillery such that the original army (which is automatically targeted) only contains 1-2 infantry while the new army (with a new number) contains all the artillery and most of the infantry. Overkill change is actually a benefit to artillery baiting strategies. I'm going to leave the comment below as a testament to the good old days. With these changes, 5 splits are disadvantageous. Overkill: Armies do not gain extra damage anymore when exceeding enemy damage values by a lot.Īll the bolded stuff directly weakened large stacks and benefitted small stacks and now it's out of the game. Last Stand: Smaller armies do not take reduced damage anymore. Morale units no longer gain or lose extra morale for inflicting or suffering casualties.įlowering Exploit: It is no longer beneficial to split melee armies into many smaller armies, as damage caps cannot be circumvented this way anymore. Mobilization: Unit’s movement speed and strength is no longer lowered on the first game days. "at war" morale penalty: Declaring war is not inducing morale penalties anymore. Size Factors: Units don’t have individual damage limitations when stacking multiple units of the same type together.Ĭorruption: Money production is no longer decreased when owning many provinces. Edit 2: Stack splitting is dead per this update, specifically:
